For Xamarin 4
As of Xamarin 4, it is now possible to create a
.xcarchive from Windows by setting the
ArchiveOnBuild property to
true. For example, using
MSBuild on the command line:
msbuild /p:Configuration=Release /p:ServerAddress=10.211.55.2 /p:ServerUser=xamUser /p:Platform=iPhone /p:ArchiveOnBuild=true /t:"Build" MyProject.csproj
.xcarchive will be placed in the
$HOME/Library/Developer/Xcode/Archives directory on the Mac build host that both Xcode and Xamarin Studio search to display previously built archives.
See https://forums.xamarin.com/discussion/comment/156635/#Comment_156635 for some brief additional notes about the
ArchiveOnBuild property. See the documentation about Xamarin.iOS command line builds on Windows for additional details about the
For Xamarin 3 and earlier
No, at this time, the Xamarin VS extension does not provide a mechanism to produce
.xcarchive archives. That said, the logic used to create
.xcarchive archives in Xamarin Studio on Mac isn't too complicated, so you could probably create your own
.xcarchive by hand if you wished.
But it's worth noting that you don't need a
.xcarchive to submit to the App Store. You can submit an IPA file as long as it's signed with an App Store Distribution Profile (not an Ad Hoc Distribution Profile).
In fact, you can even just zip up the
.app bundle (that's signed with an App Store Distribution Profile), and submit that
.zip file to the app store.
In either case, you can use the Application Loader app to submit the app (rather than Xcode).
If any users would like to see a
.xcarchive feature added to Visual Studio in the future, it would make a good feature request on the Xamarin UserVoice, so you are encouraged to add it as a suggestion and vote for it there if you like.